Search

Previous Category: <!--01-->About Next Category: <!--01-->Two Worlds
Parent Category: <!--02-->People Home
RSS 2.0 Site Syndication
RSS 2.0 <!--01-->Richard Harris Syndication
Atom Site Syndication
Podcast <!--01-->Richard Harris
Validate XHTML for this page
Validate CSS for this page
Creative Commons license
Switch to version of site for Mobile devices
Contact Us by e-mail

People

Richard Harris

December 05, 2008

Richard is the principal of Two Worlds, with an early background in Behavioural Ecology and Computer Science followed by more than twenty years experience as a visionary, strategy and technology consultant, writer and architect and developer of online and interactive services. He is a serial entrepreneur and co-founded The Digital Village (later h2g2), with the author Douglas Adams and others from the media, technology and financial sectors and was its CTO and Research Director. TDV's products included the Codie award-winning interactive game Starship Titanic and for the online Hitch-hiker’s guide to the Galaxy, one of the UK’s most successful knowledge-based online communities, in both its web-based and mobile delivery formats. h2g2 is now part of the BBC, where its technology architecture underpins the BBC’s online communities.

Historical models of media creation, delivery and experience are breaking down and being remade in a dizzying variety of combinations, as the convergence of broadcast, online and physical media meets the referral, distribution and value models of a completely online, socially networked world. Richard helps Two Worlds' clients to plot a path through this maze of possibilities, identifying and defining the business models, technology architectures and service environments that create viable, flexible and scaleable businesses.

Richard has a history of combining his business, creative and technical experience to create successful, innovative and award-winning products and online services for corporate environments, in consumer entertainment and in public social networks. He works with other entrepreneurs, think tanks and strategic consultancies in the area of disruptive thinking and organisational transformation, bringing to bear his particular focus on combining innovative thought models with ubiquitous technologies.

Richard helped instigate and develop the first major online presence for Comic Relief’s Red Nose Day in 1999 (which took £500,000 in online donations) and was one of the organisers of the second of the seminal Digital Biota conferences on emergence, artificial life and social organisation. He developed the Ubiquity model of identity, trust, value and interaction in connected communities – Two Worlds is now turning that model into a tool for the rapid development of integrated online content and collaboration services. In Rwanda, DR Congo and Uganda, Richard has created technology and media services and training for the conservation of the endangered Mountain Gorilla population. For the EU, Richard has consulted on Research programmes in Emotional Computing, Ubiquitous Systems and Information Ecologies. He has also developed an intelligent news aggregator, whose first beta application is in the news element of the BlueGlo.be Climate Change awareness site.

Most recently, RIchard has been working with Russia's leading film and television distributor to design a integrated media distribution service that addresses the very specific needs and demands of the Russian market and to build the technology and service relationships needed to deliver the initial service.

Since late 2007, he has worked with BIOSS, the global management consultancy, designing the overall knowledge architecture, business intelligence and service extension models that will help position and support BIOSS as it extends and enhances its unique intellectual capital in organisational and personal flow.

In March 2008, he submitted his ideas on the future of media delivery and interaction to the BBC's 2008 Innovation Labs competition. This emerged as winner of the Labs and has evolved into SlipStream, an architecture for Social Media. SlipStream facilitates the integration, delivery and sharing of broadcast and online programming with social network services. SlipStream was presented at IBC 2008, with the BBC now funding prototype development.

AIM Online Status Indicator Richard's Technorati Profile

Jon Jardine

August 01, 2008

Jon Jardine is Development Lead at Two Worlds. He has a long background in both design and software engineering, authors in C++, Objective C, PHP, Javascript, HTML and MHEG/MHEG+ and, when pushed, will admit to having used Photoshop since it was called Digital Darkroom. He is a photographer of some note, with a number of books to his credit.

After studying at the University of Strathclyde, Jon worked with Glasgow-based consultancy Neil Baxter Associates from the early 1990s as a graphic, multimedia and web designer. His work included designs for many major clients, including Glasgow City Council, Greater Glasgow Health Board, Glasgow Building Preservation Trust, The Lighthouse, Scottish Enterprise and Sunderland Arc. The range of projects included major exhibitions, interactive touchscreen kiosks, promotional material and trail guides for festivals and events, books, websites and feasibility studies.

Most recently, Jon has taken the ideas of Ubiquity and turned them into a social media development system, also called Ubiquity, which now forms the basis of Two Worlds' development services. He is responsible for the interfaces and core development of the architecture for SlipStream.

Jon lives at the heart of Europe in Berlin, where the beer is good, plentiful and cheap!

Jonathan Marshall

June 06, 2008

maxi_jonathon.jpg Jonathan is a leading technical strategist in the field of interactive TV, having led the development of the BBC's first ground-breaking services on DTT and Digital Satellite broadcasting. Jonathan started his career at the BBC in 1991 as a recording engineer for BBC Scotland. He then left to complete a degree in Electronics and Music followed by a Masters in French and Management. He then combined these skills working in Paris for IRCAM designing and implementing Digital Music Workstations aimed at contemporary composers and performers.

Jonathan rejoined the BBC in 1996, working firstly on DAB and then Digital Television for the Research and Development department at Kingswood Warren. It was here that he developed the world's first interactive TV broadcasts in MHEG. In 1999 he joined the newly-created BBC Interactive TV department at Bush House, where he worked with the technical team to deliver a whole raft of services, including the ground-breaking Wimbledon Interactive service and Digital Text (the first version of the BBC's 24/7 services) on the Sky platform. This work cemented his reputation as one of the key technical strategists in the interactive TV field. Jonathan went on to become BBC Interactive TV's technical liaison for all third party software providers, testing and appraising their products, and giving him an unrivaled knowledge of the interactive TV tools market.

Jonathan now works in Scotland, where he works as a composer and Technical Development Producer, concentrating on technical developments that enable companies to deliver world class interactive services. Jonathan was a winner of the BBC Innovation Labs 2008 and has now joined forces with Two Worlds to develop the next generation of interactive TV platform.

Previous Articles: